The FIM-92 Stinger is a type of Anti-Aircraft Missile used by the USMC. The weapon is effective against heavily armored vehicles like tanks etc. It’s a portable, unguided anti armor weapon and can be fired either from shoulder or tripod stance. It uses a dual-band passive infrared (IR) seeker with strong resistance to heat flares and background heat which makes it an effective weapon to destroy vehicles. It has an altitude radius of 10m and a range of 6km.
It’s a shoulder launched portable surface to air missile launcher. Shotguns have their charms but in vast games like Red River, their importance is reduced until you are in a small room or a building.
Bullpup design improves maneuverability and the Chinese 5.8mm bullets enhancing the stopping power of the weapon. It’s the marksmen weapon (Sniper Rifle) of choice. The bullpup design (like other PLA weapons) facilitates accuracy with better maneuverability. It’s a light machine gun used by the PLA as their Squad Automatic Weapon.
The weapon has 3 fire modes, single shot, 3 round burst and full auto (700 rpm). It’s external design more or less resembles M4. This is the second assault rifle featured for PLA forces in the game. The weapon can be fitted with the a grenade launcher as well as several sights and scopes that help improve its accuracy. The weapon uses 5.8mm Chinese rounds and is effective for medium range shooting. It’s one of the 2 assault rifles used by PLA in the game. It’s small size and light weight provide better maneuverability and hence is effective at short to medium range. This SMG has a fire rate of 400 round per minute and it uses 5.8mm Chinese armor-piercing rounds. This small size pistol is a good backup choice especially in closed range confrontation due to it’s damage and maneuverability. The weapon uses 9mm rounds and is effective at short range. It’s a standard pistol used by the PLA faction. It is seen mounted on pintle mounts on vehicles and defensive positions
HMMVV units carrying this weapon can be devastating. This unguided projectile explosive has the ability to penetrate the armor up to 30mm thick.
It fires 7.62mm rounds at a rate of 700 rounds per minute and holds 200 rounds per ammo box and is quite effective at medium to long range encounters. The weapon is well suited to suppress the enemy forces. This Soviet built machine gun can cause heavy chaos in enemy ranks. It is used primarily against armor but has anti-personnel uses as well. The Type 2004 Rocket Launcher is the rocket launcher used by the ETIM. It is probable that the ETIM stole them from the People’s Liberation Army. It can be found mounted on technicals in Rolling Thunder Fireteam Engagements, but is replaced by the QJC88 elsewhere. It is said to be in mission 4, but is unaccessible. The Kord a 7.62 machine gun mounted on technicals. It’s a common assault rifle used by the Insurgent forces. The weapon is known for it’s high stopping power and is effective at medium to long range. Operation Flashpoint: Red River Weapons InsurgentsĪK47 has been a core in many war based shooting games. This Operation Flashpoint: Red River weapons guide talks about all the guns and tools featured in Operation Flashpoint: Red River to get you ready for the battle that awaits. Weapons play a key role in presenting the overall real-time shooting experience.
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